Simulation training for mental health professionals

Attensi and St Olav's Hospital

Innovation partnership creates VR solution

Together with Attensi and St. Olav's University Hospital, EGGS has helped develop the next-generation training for mental health professionals and students. The innovation partnership has delivered a pilot VR solution demonstrating how staff can train clinical observation without practising on actual patients.

In 2021, St. Olav’s University Hospital received a 7.9 million NOK grant from Innovation Norway, which they invested in an innovation partnership with Attensi and EGGS Design to explore simulation-based training solutions. EGGS has contributed with service design, stakeholder facilitation, and user insight work. A year later, the pilot is ready.

After each case, the users can reflect on the observations individually or discuss them in a group setting for collective learning.

Would you like to learn more about the opportunities for the use of VR in the health sector? Book a meeting with our Head of Health Sigrun Vik!

Revolutionary tech-enabled solution

A well-known problem within mental healthcare training is the difficulty of getting adequate training for staff dealing with patients in acute situations. Practicing on patients in vulnerable conditions is risky and puts both patients and staff in challenging situations. A VR (Virtual Reality) simulator enables healthcare staff and students to practice meeting patients in vulnerable mental states without consequences from potential mistakes. Moreover, the VR tool enables staff to practice and become more aligned in the words they use. This will help patients to get the right treatment and make it easier for patients to be treated by different staff members.

To make the training realistic, simulations are built with voice control, forcing the users to say the right things with the appropriate tone of voice to the ‘patient' to get the desired result.

"EGGS has played an essential role in this project. They've brought a structured approach to focusing on the users, as well as facilitating the co-creative process."
Erlend Thorup, Project Manager, Public Private Innovation Partnership at St. Olav's Hospital

Involvement of user groups and stakeholders

Developing a tool for a complex challenge like training healthcare staff requires extensive user involvement and alignment with stakeholders to get it right. We have collaborated closely with medical experts such as psychiatrists, psychologists, social workers, and other healthcare staff, as well as students and university teachers, to bring user insights and test the solution. Moreover, we have focused on ensuring that the different stakeholders – representatives from the hospital and the municipality, health care professionals, and university staff - are aligned regarding the goals, direction, and practical use of the project through facilitation and continuous involvement in the process.

The VR pilot offers a game section where the user practices existing scenarios of meeting patients – for example, meeting 19-year-old Emma who is, among other things, experiencing a conflict with her father. Emma's case can be seen in the video above. (Video credits: Attensi)

Next steps

A pilot has just been conducted in three different clinics, where insight on the practical usage of the tool was gathered. The next step is to explore what institutions would like to invest in the solution to create further content and build up a library of different scenarios that can help healthcare professionals to train for all kinds of difficult situations.

Sounds interesting?

Gøril Fluge Storrø

Let's talk to Health Tech Lead
Gøril Fluge Storrø
+47 416 19 503
Email

Georgina Seviour

You should talk to Senior Service Designer
Georgina Seviour
+47 919 05 664
Email

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